No, but really, what does it all mean?

These past couple of days I haven't been able to think about much else other than what exactly it is that I want to explore in this blog and, consequently, in the meetup I've started.
At the intersection of arts, culture and technology there exists a wide array of possibilities for integration and collaboration. There are many talented artists out there using technology to create amazing digital art, blurring the line between what constitutes art and what constitutes...well, a cool computer program, for instance. I am fascinated and awed by people with that kind of imagination and creativity, but, truth be told, they were not my intended audience--neither for this blog, nor for the meetup.
I don't want to exclude anyone from the conversation I am intending on initiating with both these projects, but I don't want to have the conversation veer off course and take on a life of its own, either. What interests me about the possibilities of integrating arts and technology in new and interesting ways is the opportunity this affords to help people experience and understand the arts in ways that were previously impossible. Democratizing the arts, or more specifically, increasing the access to and accessability of the arts is what is at the heart of my projects.
I've spent the past two Sundays at the MoMA, each time with very different company--first it was my 12-year-old sister and 14-year-old cousin, then it was my 70-year-old grandparents. As can be expected, their reactions to the works we saw and level of interest varied a bit. The kids, of course, sulked about the museum and couldn't wait to get the hell out of there. When asked why they were having such a miserable time at the museum, my cousin replied, "It's just so boring--I don't see the point of going to museums. If I wanted to see paintings, I could look them up on the internet." (A sentiment which may warrant it's own blog post to fully explore). But as different as the experiences were, the one thing they had in common was a need for understanding, for context, for explanations.
My grandparents aggravated me to no end at the Miro exhibition. They kept asking me to explain what the paintings meant, or speculating on what the artist must have been thinking. What, exactly, was old Joan trying to communicate by attaching a segment of rope to his canvas and splattering it with black paint? What were the weird and trippy little figurines meant to convey? What was this man thinking? What was the philosophy behind his work? They wanted to KNOW, and they wanted to know right then and there, and they didn't care about the fact that I simply didn't have any answers.
Regardless of whether you're of the school of thought that art is meant to be subjective or the school of thought that art is meant to communicate the artist's unique point of view, I think people will always be curious about what the artist was thinking when he or she created a piece of art. It's one of the most common questions I hear people asking when they're standing in front of a painting, particularly if they don't get it. Adding context helps people develop a sense of appreciation. I sure as hell didn't get what the big deal about Marcel Duchamp and his urinal was the first time I ever saw a photo of it and couldn't fathom, for the life of me, WHY this man had gone down in the art history books.
Which brings me back to the Brooklyn Museum (oh yes, the Brooklyn again...you'll be hearing about them quite a bit). They recently just installed iPod touches into an exhibition called Burning Down the House: Building A Feminist Art Collection. The iPods play video of the artists explaining their work, their process, their philosophy, and so forth. The videos themselves are intimate and personal, they fairly low-fi as they were shot on the cheap with another innovation in tech simplicity--the Flip camera.
What a novel idea! Why don't more museums do things like this?
I guess my very circuitous point is this: my interest lies more in using technology to add context and deepen people's understanding (and by extension, appreciation) of the cultural works they're interacting with, to gain a better understanding of HOW people are interacting with those works, and to extend their experience beyond the museum visit, or the play, or the concert or what have you. It doesn't necessarily end there, but that's what's captured my attention for the time being, and as long as that's the case, perhaps I should refine the focus of my projects accordingly.